Welcome to newton 2.0! Below is a list of changes, thanks, and the ever important warranty information. Let me specifically thank Matt for hosting newton 2.0 on his website. You may contact me through my Youtube channel (http://www.youtube.com/user/TheRealEntropy), where you'll also find some tutorials to help you get started. Now go make some coasters!

* Keith (entropy) Cohn, September 2009 *

***** newton 2.0.0 *****

Change Log (from newton 1.0)
===========================
* New vector based interface (with optional transparency in Vista);
* Improved physics engine (faster, more accurate);
* Four section types (three more than newton 1.0):
  + Single-zone force;
  + Multi-zone force;
  + Straight geometry;
  + Curved geometry;
* The ability to insert sections before/after others;
* The ability to delete any section;
* The ability to name sections;
* Timewarping transitions;
* New conversions panel (convert between feet & meters, mph & m/s, etc.);
* New calculus panel (transition, 1st, and 2nd derivative graphs; works only for force sections);
* Per section orientation selector (use with care!)
* New save element panel:
  + The ability to save a range of sections;
  + Vastly improved smoothing engine;
  + The ability to adjust segment lengths;
  + The ability to force a node at each section division;
* Orthographic camera views (front, side, top);
* Real time position and yaw values;
* Radius and force fins display options;
* Improved undo/redo support.


***** newton 1.0 *****

newton 0.9.2 Beta Change Log
===========================
* Shift-right clicking on roll/force trackbars now returns element endpoint to default value;
* Fixed lateral force sign flipping bug;
* Added new icon;
* Added tooltips to save and options panels.

newton 0.9.1 Beta Change Log
===========================
* Added 8 more transition functions (11 total);
* Tangent at endpoints now calculated more precisely.


newton 0.9 Beta Change Log
===========================
* Highlighted track now more apparent
* Improved camera movement:
  + Shift key causes the camera to move more quickly;
  + The camera can now move diagonally;
  + Camera now constrained to move only in valid track area;
* Fixed stability issues when opening/saving files;
* New save panel box allows for more options:
  + Ability to specify ConRoll, RelRoll vertex options;
  + Ability to save un-heartlined track (for later processing with AHG);
* Heartline fins now display properly for negative heartline values;
* Restart button now includes the heartline and section time values when resetting defaults;
* Can now use arrow keys to make small adjustments to roll, normal, and lateral parameters;
* New options panel:
  + Ability to set default roll, normal, and lateral ranges (persistent settings);
  + Ability to turn tooltips on/off (persistent setting);
* Fixed track discontinuities when one track has an output speed of "NaN";
* Lateral force sign should now correspond to NoLimits Simulator;
* Included readme with change log, license, and warranty information.

Special Thanks
==============
I wish to thank xBUSTERx and redunzelizer (from the old coastersims.com forums) for their creation of Force Vector Design, which provided the inspiration for newton. Also, I would like to thank those who helped test newton, especially Popcorn (aka Matt), DCs221, BBSpeed26, and Hansixx (all from coastersims.com).

License/Warranty Information
============================
newton is freeware, and can be used without restriction, with the exception that altering, packaging, and/or distributing this software is prohibited without written consent from the author.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS," AND ANY EXPRESS OR IMPLIED WARRANTIES ARE ENTIRELY DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.